Prophecy: Famous People


Anfaren Silverbrow    

The High Priest of the Spindrift (Lendore) Isles represents the
elven gods of the Flanaess and has nearly unimaginable spell
casting powers. By his orders, the resident elves expelled nearly
all non-elves a few years ago, and covered their islands with
illusions and magical fog.  

Basmajian Arras  

The Commander of the Sea Barons is a middle-aged copper-haired
man, survivor of decades of piracy, ship-to-ship battles and
assassination attempts. Arras kept the Sea Barons out of the
Greyhawk Wars and favours neutrality, though there are concerns
about the Sea Barons’ ability to stay neutral in the face of recent
shipbuilding efforts by the rear Kingdom of Northern Aerdy, which
may allow Aerdy to attack. He lives richly and well.  

Belvor IV  

The paladin King of Furyondy saw his nation lose land but
survive against the armies of Iuz during the Greyhawk Wars. In 586
CY, he disregarded the Pact of Greyhawk to drive back Iuz’s forces
and reclaim the lost territory. He used much of his family’s wealth
to finance this war, and even now struggles to recover financially.

Cobb Darg    

The Lord High Mayor of Irongate is a wily old man named Cobb
Darg, A political genius with an unmatched grasp of intrigue, Cobb
Darg was not fooled by the agents sent into his realm by the
Scarlet Brotherhood, and he had them all slain or expelled. He is a
familiar figure to his loyal human and dwarf subjects, but almost
nothing is known of him personally. He has rejected the United
Kingdom of Ahlissa’s proposal that Irongate become part of its

Drax the Invulnerable  

The Lord Protector of Rel Astra was once a noble wizard who
opposed Ivid V. Though evil, Drax was a popular and successful
mayor, financially conservative and eager to enhance the city’s
position as a major seaport and trading centre. During the Greyhawk
Wars, Rel Astra was attacked by Ivid’s troops, and Drax was slain
and turned into an undead being by Ivid V. He has made no official
response to the call that his city joins the United Kingdom of
Ahlissa, though he is unlikely to do so.  


Eclavdra’s name is whispered wherever the deeds of the drow are
discussed. An evil priestess of the spider goddess Lolth, Eclavdra
is nonetheless one of the most diplomatic of the dark elves. She is
involved in dozens of plots being hatched by Lolth, all aimed at
the eventual conquest of the Flanaess and the enslavement of its
people. Her home is a great drow city in a cavern beneath the
Hellfurnaces. She currently keeps an eye on Iuz, but her plans are


When the North Province declared itself to be the new Great
Kingdom of Northern Aerdy, its former Herzog became the new
Overking. An evil high priest of Hextor with little value for human
life, Grenell is nonetheless a master politician and survived the
Greyhawk Wars and the Great Kingdom’s collapse without being
captured, slain or turned into an undead monster.  


The Canon of Veluna is a priest of Rao, god of reason, with
exceptional spellcasting abilities. Hazen leads one the strongest
realms remaining in the Flanaess. In 586 CY, he worked with lesser
priests and the archmage Bigby to drive out most of the fiends from
the Flanaess using the Crook of Rao. He also supported
Furyondy’s attack on Iuz’s lands. He seeks to return balance to the


The King of Sunndi is a multi-talented gray elf. At once wizard,
priest and warrior, Hazendel is politically wise, listening to
counsel from the elves, gnomes, humans and dwarves who harmoniously
populate his isolated realm. Hazendel’s worst enemies are the
Scarlet Brotherhood (which has tried without success to subvert the
realm from within) and the attentions of the United Kingdom
of Ahlissa (which seeks to incorporate Sunndi into its new

Iuz the Old

The child of the human female necromancer Iggwilv and the
powerful demon Grazz’t, Iuz gained control of a small realm in the
Howling Hills a little over a century ago, expanding its
borders in a campaign notable for its horrific massacres. For
sixty-five years Iuz was imprisoned beneath Castle Greyhawk by an
alliance of adventurers (including the Mad Archmage Zagig),
possibly with the assistance of an avatar of St. Cuthbert. In 570
CY, Lord Robilar, his orc henchman, Quij, and Riggby, patriach of
Boccob, freed Iuz. The archmages Bigby and Tenser arrived,
intending to kill him, but during Iuz’s incarceration the
half-demon had transformed, and he emerged a demigod and escaped.
He dreams of destroying the Free City of Greyhawk and those who
nearly killed him when he was released.

Ivid V the Undying

Once capital of the Great Kingdom, Rauxes was a city held
captive by the crazed, paranoid desires of the undead Overking Ivid
V. Rumoured to traffic with fiends and monsters to maintain and
expand his decaying kingdom, Ivid V was slain by his nobles – but
was “revived” by evil priests to become a thousand times more
powerful. It is currently unclear whether Ivid V still exists, as
no one can safely approach Rauxes and its bizarre fields of magic.

Jaran Krimeeah    

Krimeeah was raised in a life of privilege among the Naelax
family of the Great Kingdom, where he was tutored in the magical
arts by the finest teachers. His magical talent became a source of
arrogance, and after asking himself why his cousin, a lesser
wielder of magic, should rule the Great Kingdom Krimeeah attempted
a coup. When this failed, the wizard was exiled under orders never
to reveal his family roots, though some have guessed his secret.
Paranoia led Krimeeah to settle in the valley now known to all as
the Vale of the Mage. He will go to any length to acquire or
practice magic, and he intends to cheat death, though not as a
lich. The wizard has not been seen or heard from in some time, and
most speculate that he is searching out new sources of magic (some
say on a distant plane), but his valley remains as dangerous as

Kimbertos Skotti  

The King of Keoland is a woodsman ranger who led many
expeditions against giants and humanoids in and around his kingdom
Skotti’s kingdom is old and rich, though it suffered during the
Greyhawk Wars, and has further depleted its resources in supporting
attempts to reclaim Sterich. This grizzled old veteran is angry
with himself for failing to act more quickly in the wars; now the
king is forced to listen to regents he regards as inferiors, but he
grits his teeth and heeds their words. His greatest concern at the
moment is the Scarlet Brotherhood.

Korenth Zan, Father of Obedience    

Little is known of the leader of the Scarlet Brotherhood, though
he is probably of Suloise ancestry. He is evil natured, which is
clearly demonstrated by the means used by his organization to gain
control of pivotal nations in the Flanaess This brilliant mystic
master, perhaps a high priest, may reside on the huge plateau at
the Tilvanot Peninsula’s heart. His plans for the Brotherhood
remain a mystery.

Larissa Hunter

The Magister of Dyvers is the former captain of that cities Free
Army. She has ably guided her trade-driven city through die turmoil
that followed the Greyhawk Wars, including defusing a proposal by
the Knights of the Hart that the city become part of Furyondy.
Hunter is aggressive in dealing with Greyhawk.


The blunt but popular Lord Baron of Ratik is a ranger: a
woodsman, tracker, warrior and scout who has fought for years
against the Bone March humanoids raiding his lands. Lexnol’s cool,
hilly realm is rich with natural resources. He is on good terms
with local gnomes and dwarves, and he has made a treaty for mutual
defense and trade with the Frost Barbarians to the north.


After his father Archbold III’s abdication, Lynwerd assumed the
throne of Nyrond in 586 CY. He strengthened his country by
restructuring the military, by encouraging births among his people
and by resisting a demand by representatives of the Theocracy of
the Pale to give up the North Lands of Nyrond. Despite financial
reverses and personal tragedy, he has been able to expand and
stabilize Nyronds eastern borders, and to repair and strengthen his
kingdom’s roads, armies, cities and trade links.


Well over a thousand years old, the legends of the evil lich
Lyzandred make him the equivalent of a bogeyman in many parts of
the Flanaess. He is even more frightening to those who know the
truth – that Lyzandred was once a living, breathing creature and
that he lies in a self-made prison somewhere in the Abbor-Alz
Mountains. Lyzandred’s tomb holds a reputation as one of the most
dangerous dungeons on the continent. No matter how experienced,
some adventurers shun the thought of exploring the lost tomb.


A sociopathic assassin and expert warrior, Obmi is a
black-bearded dwarf with a magical throwing hammer. He kills,
prisoners at the first sign of disobedience, laughs at massacres
and has unbearably foul personal habits. It is said that his
injuries heal in minutes, and he can come back to life even if
slain. Obmi was last known to be working for luz the Old.

Olinstaad Corond

The Prince of Ulek is a fearless hill dwarf with a reputation as
an orc-fighter and wilderness scout. An old but hale white-bearded
fellow, Corond wears armor even at court. Prince Corond is involved
in an ongoing war with the Orcish Empire of the Pomarj as he
attempts to retake the eastern lands Ulek lost in the Greyhawk

Ogon Tillit

The Supreme Prelate of the Pale is a grim, humourless high
priest of the god Pholtus. His Worshipful Mercy Tillit actually has
little mercy, regarding everyone outside of his theocracy as
degenerate heretics or worthless heathens. Tillit’s army is very
strong; in recent years, he has invaded portions of Tenh and
continues to war there.

Philidor, The Blue Wizard

Philidor is an enigma, a wizard of tremendous power who first
appeared toward the end of the Greyhawk Wars. Regardless of how he
otherwise changes his appearance, his skin, hair, eyes and clothing
always remain shades of blue. He has been seen in many places in
the Flanaess, particularly in the Vesve Forest and the City of
Greyhawk, though not in recent years.  

Prince Brightflame    

Melf, Prince Brightflame, is a cousin of Celene’s queen,
Yolande. Melf is a brilliant and knowledgeable elf, a
fighter/wizard like his cousin, but his better grasp of the dangers
the Flanaess faces has led him to found and declare himself the
leader of the Knights of Luna, who seek to involve Celene in the
larger world. He knows many powerful rulers and wizards and he
works to oppose evil everywhere. Currently he lives in exile,
sometimes in the City of Greyhawk.  

Sevvord Redbeard    

The grim, bloodthirsty Master of Stonehold is a warlord
with almost unparalleled experience. Ruthless and savage, he led
troops to conquer, loot and occupy Tenh, though he now fights Iuz’s
forces and the Theocracy of the Pale to retain his claimed
territory. Stonehold currently suffers from attacks by the Snow,
Ice and Frost Barbarians.  

Lord Robilar  

A powerful but unstable warrior, Lord Robilar is treacherous,
untrustworthy and a liar. He is responsible for freeing the
archfiend Zuggtmoy from imprisonment, and on a separate occasion,
he was a member of the entourage that set out to free and destroy
Iuz from his prison beneath Castle Greyhawk-Iuz escaped, and it is
quite possible that Robilar’s goal was not to kill Iuz, but to
somehow enslave or ally with him. As a result of the battle that
almost killed him, Iuz has vowed revenge on Robilar. Robilar was
Rary’s accomplice in the deaths of Tenser and Otiluke in 584 CY. He
still serves Rary, using a wide variety of magical weapons and
devices such as an artificial silver horse.  

Turrosh Mak  

The half-orc Despot of the Pomarj is a superb warrior who
fought his way up the ranks to become the warlord of many humanoid
tribes. He united his armies and conquered part of the Wild Coast
and the Principality of Ulek, but he cannot afford to go farther
without risk of seeing his command collapse from intertribal

Xaene the Accursed    

Before the Greyhawk Wars, Xaene was the court wizard of Ivid
V but was replaced at the mad Overking’s whim. Xaene went into,
hiding and studied necromancy, but his misuse of an evil artifact
caused him to be cursed to become a two-headed lich of horrifying
power. Xaene is rumoured to have aided the Overkings descent into
madness. He is believed to be destroyed.  

Xavener I    

The first Overking of the United Kingdom of Ahlissa is the head
of House Darmen, which has near-total control over mercantile
activity in the realm. The Royal Guild of Merchants of Aerdy was
formed by this house to manage its trade interests, and the guild
today pours vast funds into Xavener’s treasury. Little is known
about Xavener except what his court tells others. He is a superb
leader and very charismatic, but his enemies do not seem to survive
long in Ahlissa, and it is apparent that some of his aides fear him
very much.  


The Queen of Celene is not currently popular with many of
her elven subjects. She has taken to heart her advisors’ plans to
keep Celene free of the power struggles across the Flanaess, which
has caused some of her subjects to secretly turn against her.
Yolande is a gray elf, both a skilled warrior and wizard of
extraordinary age and power but, sadly, limited wisdom.

Other Notables

Many other characters exist in this campaign, but their
whereabouts and plans are known to no one. Some may be dead, others
may have fled to other worlds or planes; but one or more of these
beings may return to the Flanaess. The demigod Zagyg was
once the human wizard Zagig Yragerne, the “Mad Archmage” who ruled
the City of Greyhawk for many decades and built Castle Greyhawk,
now in ruins on the cities outskirts. Zagyg has a twisted sense of
humour, as those who have explored Castle Greyhawk (and returned
alive and sane) can testify. He was involved in the capture of Iuz
many decades ago. Zagyg’s allies over the years have included a
number of adventurers who achieved unimaginable levels of personal
power. These fellows still think of themselves as friends of Zagyg,
though no one has the faintest idea where he is. Heward, inventor
of the Mystical Organ that produces wild magical effects with each
note, is a retiring bard and wizard who has visited many worlds
beyond Oerth. Keoghtom is a devil-may-care hero fond of
exploring the Outer Planes and tormenting the evil lords there.
Murlynd is perhaps the most unusual hero of them all, a holy
warrior and wizard who mixes technology and magic to defeat his
foes; he dresses like a cowboy and even uses firearms. These
individuals are rarely seen in the Flanaess. Recently, Keoghtom and
Murlynd ascended to hero-god status, and they now have clerics.
Vecna is as well known as Zagyg, but his dreaded name is not spoken
aloud for fear of arousing him. Once the most powerful undead
wizard of any known world, Vecna was destroyed at the height of his
power by his treacherous lieutenant Kas. Only Venca’s withered hand
and jeweled eye survived, possessing frightening powers than can
corrupt even the purest soul. Vecna attempted to return and conquer
Oerth only a few years before the Greyhawk Wars and he nearly
succeeded. Before his defeat, a servant of his was briefly able to
slay the entire Circle of Eight. A Vecna cult survives, attempting
to bring him back. Other notorious personalities include Iggwilv,
the necromancer-witch who gave birth to Iuz; Zuggtmoy, a female
archfiend known as the “Queen of Fungi” who has tried to subvert
and conquer the Flanaess; Tharizdun, a ‘dead’ god whose revival,
some say, would mean the destruction of the world; Acererak, the
demilich whose “Tomb of Horrors” has destroyed hundreds of
adventurers; Keraptis, and evil wizard whose volcanic home in White
Plume Mountain houses powerful artifacts; The Falcon, a serpentine
monster who tried to take over the City of Greyhawk from below but
is believed slain; and The Slave Lords, the organized crime masters
who once dominated the Pomarj and Wild Coast, and may rise